Pros: ~ Strong poison damage ~ Quickly exhausts cure pots (up to 5 pots per poison hit sometimes) ~ 40 Magery Teleport Wall of Stone Telekinesis w/ Explo Pots Lvl 1 Dispels ~ For me, I excel in 1v1s in Dungeons. ~ Supportive role in groups with Walling, positioning, etc. Cons: ~ Unreliable Wild Card Build ~ 25% poison hit chance sucks ~ Relies heavily on swing speed ~ Without scripts, poisoning your weapon sucks. Town Struggle is a huge struggle because of that. ~ Do not replace healing with alchemy. Seems good but you have zero survivability.
I chose: All bone armor Kryss and Spear