Beardo

Beardo

Joined: 6/22/2026

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Generated: Inscribe 120, Magery 100, EvalInt 100, MagicResist 100, Arcane 80, Wrestling 80, Alchemy 80, Focus 60

Okay, i thought about this more and the first idea is overkill. Just add "settimer jaseowns_Precast_Spell_One_Timer jaseowns_Precast_Spell_One_TimerCD settimer jaseowns_Precast_Spell_Two_Timer jaseowns_Precast_Spell_Two_TimerCD" when you acquire a fresh target and set each spell TimerCD values to 60000 (how long the spell effect lasts)

Generated: Inscribe 120, Magery 100, EvalInt 100, MagicResist 100, Arcane 80, Wrestling 80, Alchemy 80, Focus 60

Leyline was also triggering when I was at full mana, there should be a check to see if I am missing mana before activating it. (I deleted it from this template and added/coded it manually myself).

Generated: Inscribe 120, Magery 100, EvalInt 100, MagicResist 100, Arcane 80, Wrestling 80, Alchemy 80, Focus 60

The spell rotation will constantly cast Mana Drain and Curse on the same target every 8s. I would suggest adding 2 variables when Acquiring a fresh target. @setvar! beardo_BOT_CURSE 0 @setvar! beardo_BOT_MANADRAIN 0 Then in the magery cast loop for the Precast_Spell_One add the check: and beardo_BOT_MANADRAIN = 0 as well as the Precast_Spell_Two add the check: and beardo_BOT_CURSE = 0 (probably removing the timer checks as they won't be needed; jaseowns_Precast_Spell_One_Timer >= jaseowns_Precast_Spell_One_TimerCD and jaseowns_Precast_Spell_Two_Timer >= jaseowns_Precast_Spell_Two_TimerCD) Also adding lines to the SpellSuccess portion of the code to indicate that the mana drain and curse were successful on that target: @setvar! beardo_BOT_MANADRAIN 1 @setvar! beardo_BOT_CURSE 1

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