It appears even though Divine Fury is selected, the script builder is not adding the timer or the logic for Divine Fury to script. Consecrate weapon appears to be working as intended.
Changed Weight management to drop on corpse before attempting to drop on ground.
Commented out If conditions before targeting, so it always selects closest target every loop.
Script seems extremely efficient with the bandage and potion timing compared to my normal use 1700+ line frankenscript that has been pieced together over the years. Made two modifications to script while testing. Added Cooldown 'Healing Potion' 7000 after script drinks a potion to trigger my cooldown on screen. Added a Overhead on targeted mob of ↓ with a spamtimer. Targeting/attacking is different than what I am accustomed too. If fighting multiple mobs, This script does not seem to switch to closest mob once it already has a target.